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Passion For Games - November 2010

Underdog Game Of The Year Contenders

Here at Passion For Games, I like to mix it up, so I'm going to be doing an 'Underdog Game Of The Year 2010'. Basically, this list will be made up of games that didn't sell well, that didn't get the best review scores, or otherwise didn't compete with the 'big boys' (which is a VERY subjective and opinionated term, I use it lightly because all the games I list here I think are great) but are still great games and deserve recognition as such. So, who's up? Here are the 10 contenders for UGOTY (See what I did there?)




Mafia 2 is a game that blends classic mob-like storytelling and twisting it into the video game world in an open, free roam setting. It's a very interesting take on the genre, despite the whole 'free roam' thing being somewhat limited. Despite not playing the first, I very much enjoyed the second. It's one of the first free roam games that has implemented things I've wanted for years (gas, *mostly* realistic cops, an open world setting) into an innovative, fun game thats main draw is the story, which, for the most part, does not disappoint. Despite the lack of multiplayer, I see myself playing through Mafia 2 a second time probably by next summer.



On the contrary to Mafia 2's mostly empty open world, we have Just Cause 2, an over the top, fun, explosive, action-oriented sandbox game that basically says "Here's a huge map, here's two guns, go blow sh*t up and have fun!" And boy did I! Barrels go boom, there's plenty of big things to blow up, pulling off stunts is awesome and easy, and it's just one of those games you bust out to have a good, fun, unrealistic time with to laugh and widen your eyes at chaos *you* just created.




Army Of Two wasn't a huge hit back in 2008, but the sequel improved on nearly every aspect of the co-op shooter, which dropped early this year. Playing with another person through the whole campaign is fun as hell, and the AI isn't half bad either if you choose that route. Add in some morality moments to spice up storytelling, gun customization that rivals (or surpasses) that of Call Of Duty, and as the final ingredient drop in some hectic multiplayer, and The 40th Day was an absolute blast.



At last, we have had a new Splinter Cell game this year! Indeed, something we haven't been able to say for quite a while. While this game distances itself from its predecessors with much less 'traditional' Splinter Cell Stealth, which turned away a lot of fans, it's still a good game. The story is quite interesting, and while hearing enemies shouts insults at you every 5 seconds can get annoying, it's fun to employ the stealth tactics, the cover system is awesome, and watching guys open fire or run to the spot they think you are, only to discover you disappeared sometimes makes for some good fun. The online was very fun though, co-op missions and different modes was great fun. A solid game, just not a very good 'Splinter Cell' game.



A new Castlevania game has recently been unleashed upon us, and it's quite good. God Of War styled hack 'n slash gameplay, a strong story, great voice acting, awesome graphics, and an excellent upgrading system make this a very fun game to play through. I rented it not expecting much, but I'm having a blast with Castlevania: Lords Of Shadow. Some of the bosses are slightly annoying, but they are gorgeous to look at, and despite the frustrations, I give it to the devs, they are innovative and most are pretty cool.



Some people might be wondering why this isn't actually up for game of the year. Dead Rising 2 is a lot of fun, but after beating it, I realized it did feel very familiar, like Dead Rising 1.5. While the story is good, the bosses are unique, and combining weapons and moving while shooting are all welcome upgrades, not much else changed except for minor tweaks here and there. It's still fun to destroy the masses of zombies, and the new weapons and ways to kill zombies they implemented are amazing, and the old saying "If it ain't broke don't fix it" may hold true, but after beating it I deleted it from being installed on my 360. The multiplayer, for all intents and purposes, was fun for a few times but is just boring now. I had burnt myself out of the first game and the second just didn't bring enough to the table to keep me playing, but is still fun as hell.



Enslaved is a game that sold poorly, given how great it really is. The story holds true to being excellent and gripping, and you come to care about the characters as they venture on, and you want to know what happens next in the story. The gameplay is fun, even though I did encounter a few bugs and glitches where I had to reload to an earlier save. The platforming segments, while almost too linear, are a solid break of pace from the intense fights with mechs, and the game is just gorgeous to look at, the jungle areas are really brought to life here. A great single player experience.



Alpha Protocol got a lot of heat from reviews for the buggy combat, hilarious crouch animation, and overall poor gameplay. While I don't disagree that the combat is less than stellar, I don't think it is unplayable as most sites made it out to be. The story responds to your decisions and actions more than Mass Effect, but less than Heavy Rain or Dragon Age, and overall, I'd say the game is, while sometimes not as fun as the games I just mentioned, still worth playing just to see how your decisions affect the story and how it plays out.



Bioshock 2 is the sequel to the highly-acclaimed (and rightfully so!) Game Of The Year for 2007. In fact, another sequel, Bioshock: Infinite has already been announced! Bioshock was great, and I'm sure most, if not all agree with me that the biggest draw was the atmosphere and the way the game immerses you into this underwater world, Rapture. You feel like you're there, and the sequel only improves on that. While some will argue that the story is inferior to the first, it's still a blast to play through, and it keeps you wanting to play. Maybe because now we're familiar with Rapture it isn't as gripping, but it's still awesome to see. The graphics and combat have been ramped up, the multiplayer is fast and frantic, and it's still an awesome experience, one not to be missed in 2010 if you haven't played it.



Alan Wake, as you can read in my review, is an amazing game. It probably has the best Xbox 360 graphics I've seen so far (Gears 3 might change that, though) and the story is nothing but flat out amazing. It pulls you in and makes you NEED to know what happens next. You play through 6 episodes of Alan Wake's adventures (there's 2 more if you buy the DLC) and it's just great losing yourself in this world. When I had it rented, I couldn't let a day pass where I didn't play it. The combat, while maybe getting a bit repetitive toward the end, is still fun, and the game truly freaks you out sometimes, but it only adds to the gripping tale and awesome experience that is Alan Wake.

So, there you have it, 10 contenders for UGOTY. My pick for winner will be announced soon, so be sure to check back, and let me know what yours is!
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Call Of Duty: Black Ops Review

Black Ops
Call Of Duty: Black Ops is the latest, and fourth game in the series by Treyarch, the developers of 'Call Of Duty 3' and 'World At War'


Ah, Call Of Duty. Loved by many, hated by many. My stance on it is somewhat neutral. I loved Call Of Duty 4, World At War was good for one thing: zombies, didn't really like Modern Warfare 2 much, and now Black Ops is upon us. So, is Treyarch still that 'other' Call Of Duty developer? Or have they stepped up their game to full on compete with Infinity Ward?

Visuals: The game looks good. Some people say the graphics are a step back from Modern Warfare 2, but I don't think so. One scene in particular in the campaign where Reznov (yes, the same Reznov from World At War - he returns!) is telling a story and is sitting next to a fire looks especially amazing. The guns (and the different camo you can apply to them) look pretty good, though some better than others.

All of the character models look good, and most of the multiplayer maps look good as well, with a few exceptions. Some of the walls in Cracked look low-res, and I don't think WMD or Array particularly look very good, but none of the maps look 'bad', some just look better than others.

4/5

Gameplay: The single player campaign is pretty good, definitely the best yet in the Call Of Duty series. Despite some rather bland missions, the story does keep you guessing, and is definitely engaging and worth playing. For a Call Of Duty game, it's surprisingly well-done. You play about three or four different characters, they all meet and interact, it's cool to watch play out. The story is told in flashbacks of the main character Alex Mason, and his interactions with other characters like Reznov, Hudson, and Woods. There is a neat little twist at the end too.

I've noticed a couple times where lip syncing gets off, and in the campaign where there was some noticeable screen tearing or slight pauses in the game. This was on the PS3, so I'm not sure if these are present in the 360 version or not.

The multiplayer, is for the most part, similar to past Call Of Duty games, just with different upgrades and improvements. One step backwards is the spawn system, which is for all intents and purposes, broken. Hopefully, nothing a patch can't fix, though. I never really got into Modern Warfare 2 multiplayer, so that may be why I am really enjoying Black Ops multiplayer. I think it's pretty fun. New this year is the ability to customize and deck out your classes's model with face paint, and the perks affect the way he looks. Also new are COD points, which are used to purchase guns and perks. Instead of hitting level 50 and unlocking 2 new guns, you 'unlock' them when you hit level 50, but you still have to buy them. Some of the maps are currently infested with campers, but that's the fault of the player, and I don't blame Treyarch for that.

Coming along with that are Wager Matches which allow you to pit your COD points against others. Basically, you bet your COD points that you'll come in the top 3 in that round, and there are 6 people in each match. Gun Game has been around for years in other games, Sharpshooter has everyone using the same gun for 45 seconds before switching, Sticks and Stones has you squaring off with a crossbow, tomahawk, and ballistic knife, and One In The Chamber gives you, well, one bullet in the chamber to kill everyone else, but if you kill them, you get their bullet. All of these are neat twists, and a lot of fun to play.

Now, let's talk about the reason I bought this game (and the reason I bought the Hardened Edition): Zombies. They are back in full swing, and are still a hell of a lot of fun. One of the main differences this time is now we have Cold War weapons to take on the hoards of the undead, instead of WW2 weapons. On the new maps (there are 3), there are new 'crawling' zombies, the maps are a lot bigger, there's new power ups, the improvements are seamless and very welcome, creating and pitting you against a bigger challenge, which is a lot of fun. At the time of writing this, my highest score on Kino Der Toten is 25 (let me know what yours is!) So, overall, zombies are still amazing, and definitely the reason I bought this game. We get the same 4 characters we became familiar with in World At War, and teaming up to take on the undead has never been funner.

4.8/5

Sound: The guns sound realistic enough, especially the improvements with the M1911, it no longer sounds like a paintball gun, it's got a nice *bang* to it. Conveniently, online, your character will announce to you and your team mates when planting a claymore, when he gets stuck with a crossbow or grenade, when he's throwing a frag, etc.

There's a really cool guitar when you start a multiplayer match, and being a fan of rock music, that's welcome. Props to Kevin Sherwood who has created yet another masterpiece of a song for Zombie Mode, entitled '115'. Great fun to listen to while blowing the masses of the undead to oblivion.

Strangely, sometimes you can hear footsteps, sometimes you can't. The Ninja perk seems a bit useless at this point. But again, these aren't game killers, especially for me and the way I play, I run around a lot so hearing someone's footsteps isn't as high on my priority list as say, point and shoot at the guy running.

The voice acting in the campaign is good, the character's voices match their faces, and overall, is pretty solid.

4/5

OVERALL:

PROS

Solid, fun multiplayer
Surprisingly good campaign
Good sound work
Epic return of Zombie mode

CONS

Not any major changes from past Call Of Duty's

OVERALL: 4.25/5 MUST BUY
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Assassin's Creed: Brotherhood

Assassin's Creed: Brotherhood
The latest entry in the stealth action series, 'Assassin's Creed'


It's 2010, and we're seeing the third entry of the Assassin's Creed series, though it isn't titled so. Instead of being called Assassin's Creed 3 (which Ubisoft has stated they chose not to, because "when people see 3, they'll expect a new setting and a new character") it's got 'Brotherhood' at the end of it, which is fitting. It is a direct sequel to Assassin's Creed 2, which, while I didn't beat, I enjoyed playing. We still play as Ezio and Desmond, but that's by no means a bad thing. So, does Brotherhood factor in as a solid entry in the series?

Visuals: The game is beautiful, let's get that out of the way right now.
Climbing to a high point in the city, it's easy to stop and just gaze out into this virtual world and get lost for a few minutes, whether staring at the sky, the buildings, or the people down below, everything looks great and really adds to the immersion and feeling that you're there, that you are Ezio.

The same carries over to the multiplayer maps. Gorgeous environments ranging from a castle with people bustling through it, to a large city with cluttered streets and plenty of places to hide, there is a good variety and it all looks very good, as do the character models. You have everything from a priest to a doctor to an engineer.

I did notice some screen tearing every now and then, and a few lighting glitches, but it was far from experience-ruining, and didn't really break the immersion. By the way, this was on the PS3 so I'm not sure if these issues are as present, or present at all on the Xbox 360. (If you have the game on 360, comment and let me know!)

4.3/5

Gameplay: Well, if you've played any of the other prior Assassin's Creed games, you're pretty familiar with the controls as far as combat and free running go. It's still fun to go running around the city, and I'm glad to say that the combat has been ramped up, and upgrades have been made. You get some new weapons as well, and it seems like the combat, while a bit cumbersome and hard to get used to in Assassin's Creed 2 because of the complication and button complications, has been much more streamlined so it's clear what each button does and what you have to do.

That being said, there aren't too many changes other than upgraded combat, better free-running, and prettier graphics as far as the single-player goes. I haven't beat the story, but it seems solid so it will make you want to beat it, but you're going to be familiar with pretty much everything if you've played the other Assassin's Creed games, which is either good or bad. I consider it both.

And, if you haven't played the other Assassin's Creed games, there is a quick recap at the start of the game that brings you up to speed, though I highly recommend you at least rent (or buy) the second one, it's very cheap now.

The multiplayer is what really shines here, and I consider this literally the coolest multiplayer I have ever played in my life. The premise is shockingly simple: assassinate a target while watching your back, because someone is going to be trying to assassinate you as well. Simple? Oh, everything but.

The system is so detailed. I actually compared the leveling system to Call Of Duty when describing the game to my brother because as you level up you get access to more perks, killstreaks, loss streaks, character models, it is sort of similar to Call Of Duty in that respect, but in reality, I don't plan to see many Call Of Duty fans online, the gameplay is just must different.

Take, for example, if you're in the lead. You get your target, but you may have two or three assassins on you. If you're in last, you'll get a target, and maybe have no assassins on you. The systems shifts and changes to be fair, and it works excellent. Being at the top of the scoreboard means you really have to watch your act and maybe play defense a little more heavily, blending into crowds instead of actively pursuing your target.

There's a mixture of game modes, most similar to free-for-all but some team based, and all are very fun.

4.2/5

Sound: Hearing the streets bustling with people, the sound of idle chit chat, the mix of Italian thrown in with the English, it all is very immersive in making you feel like you are there, you are Ezio. The sound of the blade sliding into the back of your target is equally satisfying, and a lot of fun to listen to.

The soundtrack is also very well done, a mix of era music with ambient electronic sounding music mixed in to remind you that you're in an animus revisiting Ezio, is very welcome. I've looked up some of the tracks on youtube and listened, I do very much like it.

5/5

BREAKDOWN:

PROS

The multiplayer is the best I've ever played
Good single player
Amazing soundtrack
Feels familiar

CONS

Feels familiar

If you like Assassin's Creed, pick this one up because it does feel familiar and brings a whole new deck of cards to the table with the multiplayer. However, if you didn't like Assassin's Creed 1 or 2, this one feels familiar and probably won't change your mind.

OVERALL: 4.5/5 MUST BUY
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Red Dead Redemption: Undead Nightmare Review

Undead Nightmare
Undead Nightmare is the latest (and best, so far) DLC for the hit game 'Red Dead Redemption'

Red Dead Redemption has had two great DLC's already, (Legends & Killers, and Liars & Cheats, respectively) but this marks the first time we've gotten some additions to the single player campaign AND multiplayer at the same time. When Rockstar said this was the biggest and best DLC for Red Dead, they weren't lying. Let's have a look.

Visuals: When you fire up Undead Nightmare, you're treated to a great cutscene that gets you back into the world of Red Dead, taking place pretty late in the game. Once you begin playing, though, you notice the gloomy overcast that has overtaken the old west, and then you hear a moan coming from one side or another, and you turn to come face-to-face with a flesh hungry zombie, or a mauling, bloody, undead cougar. It all looks fantastic, and even the sound effects and music have been changed to match the depressing tone of this DLC. We get several new cutscenes, some new outfits for Marston, and great new zombies to kill. It looks great, and that compliments the gameplay perfectly.

5/5

Gameplay: With the undead running rampant all over the areas you became familiar with, it's fun to sort of re-discover them. Towns are overfilled with zombies that need clearing out, and you can choose to help save towns and the townspeople by killing all the zombies. Zombies can be fast, and only a shot to the head will take them down, so classic Red Dead 'take cover and shoot' gameplay doesn't work too well, you need to stay moving and reach the high ground if you hope to survive the undead onslaught.

There's a couple new weapons to help you hold off the waves of the undead like a torch that burns the zeds (but you have to get up close) and the blunderbuss that blows them apart, but you get ammo for it FROM the undead, so a sort of trade-off. Speaking of, money has no real value anymore, bullets are the main currency here. You can choose to raid every belt-wearing corpse in hopes for a few more rounds, or you can give the townspeople some ammo to keep them alive, fending off the undead.

We also get a great story to go along with the new style of gameplay. Marston's wife and son are bitten and turn into zombies, so he sets off to find a cure. Without spoiling any of the main plot, you meet some old and new characters, fend off the undead, and uncover the truth about what started this awful plague.

The new multiplayer mode 'undead overrun' is fun, of course I am a big fan of taking on never ending waves of zombies. While this mode isn't QUITE as good as Nazi Zombies from Call Of Duty (which I consider to be the benchmark in endless wave game modes), it does have its fair share of tense moments and fun action, and taking it online with 3 other people is definitely a good time.

5/5

Sound: From the moaning of the zombies, to the roars of the undead bears, to the cries of innocent townsfolk as they are chased by a flesh-hungry zombie, it all sounds excellent. The voice acting is superb, and the music is fantastic. Despite the fact that not too much has changed in terms of sound, it's still fun hearing zombies moan. Great job on the sound, Rockstar.

4/5

BREAKDOWN:

PROS

This is how DLC is done
Amazing story & multiplayer
Fun new guns
Being released on a disc so even those without internet have no excuse
It's only $10

CONS

None

OVERALL: 4.6/5 MUST BUY
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