Section 8 Review
Section 8 is a first person shooter released late last year for Xbox 360 and earlier this year for PS3.
Section 8 is a first person shooter that looks awesome (and should be awesome) on paper, but as I settled in to play it, after the first mission I realized this game just simply can't find its grounding at all. It wants to be a halo-styled shooter with a fast pace and frenzied combat, instead it just ends up being a bore-fest, and that's taking it lightly.
Visuals: Now, the game has some good looking cutscenes, I'll give it that. But most of the environments are bland, and some have some pretty bad textures. Level design is simply, and even though you're on different types of terrain and such, it all mostly feels the same.
2/5
Gameplay: The game does have a cool jetpack feature, but one thing immediately started annoying me about this game and annoyed me until I quit playing. Your character moves extremely slow. It is crazy. Now, I have no problem with slow character movement IF IT'S REALISTIC. Killzone 2 captures this perfectly. Instead, what do the developers do to counter this slow movement?
Well, they add a sprinting button that when held down for more than 4 seconds, switches to a third-person view and makes your character move EXTREMELY fast and it is almost impossible to turn. This was a horrible decision and I cannot stress enough how this does NOT WORK.
You're either moving slower than a snail with a walker, or you're speeding past your objectives with no intention of slowing down.
Bad, very bad.
1/5
Sound: The gun sounds are generic, though props to a couple of the voice actors that were actually mildly decent and not unbearable. Unnoticeable soundtrack rounds out this section with a
2/5
BREAKDOWN
PROS
It makes a good coaster
CONS
Bad gunplay
Horrible sprint/walking system
Guns and shooting are a cheap imitation of Halo (which does everything better, and I am indifferent about Halo)
Weak multiplayer
OVERALL: 1.6/5 Avoid
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